Unreal Verify Entitlement check for Oculus Quest always fail — Oculus
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Unreal Verify Entitlement check for Oculus Quest always fail

JinuOhJinuOh Posts: 4
NerveGear
edited September 10 in Oculus Quest Development
My App for Rift works well.
For Quest, uploading APK on my release channel is successful, but on the device verifying entitlement doesn't work.
I set OnlineSubsystem, OnlineSubsystemOculus Settings in DefaultEngine.ini, AndroidEngine.ini config

Packaging log
// ... 
UATHelper: Packaging (Android (ASTC)):   LogOnline: Display: Oculus: FOnlineSubsystemOculus::InitWithWindowsPlatform()
UATHelper: Packaging (Android (ASTC)):   GetSignatureToken get_signature error: Missing entitlement for XXXX (XXXX)
PackagingResults: Error: Missing entitlement for XXXX (XXXX)
UATHelper: Packaging (Android (ASTC)):   GetUserID failed: Must call get_signature first (XXXX)
UATHelper: Packaging (Android (ASTC)):   OAF response error [WindowsPlatform::GetGKValue]: Must call get_signature first (XXXX)
UATHelper: Packaging (Android (ASTC)):   Failed to fetch FBNS credentials from OAF: Must call get_signature first (XXXX)
UATHelper: Pacaking (Android (ASTC)):   requestOafRoomUpdate response error: Must call get_signature first (XXXX)
UATHelper: Pacaking (Android (ASTC)):   requestOafLaunchDetailsUpdate response error: Must call get_signature first (XXXX)
UATHelper: Packaging (Android (ASTC)):   LogOnlineIdentity: Warning: Oculus: Failed Oculus login. Not currently logged into Oculus.  Make sure Oculus is running and you are entitled to the app.
PackagingResults: Error: Must call get_signature first (XXXX)
PackagingResults: Error: Must call get_signature first (XXXX)
PackagingResults: Warning: Oculus: Failed Oculus login. Not currently logged into Oculus.  Make sure Oculus is running and you are entitled to the app
// ...

Runtime log
// ...
LogOnlineIdentity: Error: Oculus: Failed the entitlement check: Missing entitlement for XXXX (XXXX)
// ...

Unreal Engine 4.22.3
Oculus VR plugin 1.32.0



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