Hi guys, I have a problem testing my game after building it for quest. The screen is all black and I can see 2 quads presenting camera view in the distance. I assume they should be right against my face... Those quads dont change in position, they stay in the same place overlapping one another by a little bit. But if i turn my head, the view in those quads also change.
If that changes anything, I have switched from pc standalone to android while having OpenVR selected for development
I have set rendering to single pass,
minimum SDK 23, target SDK 26
tracking set to stage.
Also, my unity version is 2019.2.7f1
I really hope I just have set some settings incorrectly. Any help would be appreciated... Im testing with Vive in Unity, and it works well.