I want to reorient the camera to the start position and rotation in my Unity app.
I tried this function, but it's not working on Oculus Quest:
I noticed that the Oculus Quest home button on my Quest after a firmware update spawns the quit/resume app sub-menu, but does not reorient the position and rotation in the app. On an another Oculus without the firmware update, the home button still works.
I want to know if there's a way to directly call the native code for homing. I can tell through ADB that Oculus knows when the home button is pressed:
I/InputHooks_Internal: InputHooks::nativeSetHomeButtonDown(5868.719727): 1698898178