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Have anyone managed to make Deep Linking work on Oculus Go?

jormajejormaje Posts: 6
NerveGear
edited October 24 in Platform SDK Development

I have two Oculus Go apps (AppA and AppB). They are uploaded to Developer Dashboard, I have their AppIDs and I gave myself access to their Alpha channels so I can download and install them to my Oculus Go.

Each one have a ball I can touch with the controller and then a "switch to app" action is triggered. I am using Oculus Integration with Unity.

As it is described in Oculus Documentation, this is the code I'm using to perform deep linking:

var options = new ApplicationOptions();

But after installing both apps from Go Store, when this action is triggered, I'm being switched to Go main menu.

Does anyone know why is this happening?

Have you ever managed to jump from one Go app to another Go app?

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