I have issues with teleportation system in Unity and I was hopping to get some help around here. Now, I have basic understanding about game development but I am very much new to this.
By following tutorial on youtube ("How to Teleport in VR" by Valem - can't post links apparently
) i have tried to make teleportation system, but no matter what I do, it does not work. I read several articles and Oculus documentation (including Locomotion Sample Scene - and even if I set it precisely as in this document it still does not work) and according to all I read it should work. But instead of teleporting me to designated spot, it kind of pushes me around. There seams to be some weird correlation between where I point and where end up - I would say its mirrored but its hard to say.
I am using Unity version 2018.4.12f1 with latest version of Oculus Integration (1.42). I just need very basic (push button -> aim -> release to teleport) functional teleportation system to learn on.
Could anyone help?