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package oculus.com.svclib does not exist

tpg.sabibo00.questtpg.sabibo00.quest Posts: 25
NerveGear
edited November 13 in General Development
I updated our engine to 4.23 last week, and ever since then I have not been able to package the game for Android.  Packaging failes in the file GameActivity.java with the error: "package oculus.com,svclib does not exist"

Anyone know what causes this or how to fix it?  I tried deleting the Binary/Intermediate directories and rebuilding, but that didn't help.

Thanks

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Comments

  • tpg.sabibo00.questtpg.sabibo00.quest Posts: 25
    NerveGear
    OMG I forgot I had this same problem when we first installed Unreal, and I already figured out the answer.  I had to comment out some lines in OculusMobile_APL.xml:

    <!-- add entitlement check if osig files are removed 
    <insert>
    com.oculus.svclib.OVREntitlementChecker.doAutomatedCheck(this);
    </insert>
    -->

    The question is why I needed to do that.  I originally found the answer in this post from three years ago.  They still haven't changed this file, so I assume it does work for some people???

    https : //answers.unrealengine.com/questions/489703/android-gear-vr-shipping-distribution-package-fail.html
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