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Why does turning off OVROverlay or removing it does not remove the overlay effect?
I'm working on a touch interface in VR. To get better graphics of the "screen" in world-space (which are basically printscreens) I use OVROverlay and LocalAvatarWithGrab to interact with the touchscreen. Problem is that screens with Overlay render through the hands despite being in front of the screen. Why turning off OVROverlay script does not work?