I'm on Unity 2019.2.0f1.
Lipsync started working again when I reverted to my previous Oculus Integration version. Not sure which one that is, I might have skipped some versions in between. And I have no idea where to check what version I'm on.
Anyone had the same issue? Or has a guess what might be the reason?
Obviously I'd prefer to be on the up to date integration version but I also require the Lipsync feature. I'm using canned animations, no real time.