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Updating Oculus Integration to version 1.43 broke Lipsync

SkyppaiSkyppai Posts: 4
I'm on Unity 2019.2.0f1.

Lipsync started working again when I reverted to my previous Oculus Integration version. Not sure which one that is, I might have skipped some versions in between. And I have no idea where to check what version I'm on.

Anyone had the same issue? Or has a guess what might be the reason?

Obviously I'd prefer to be on the up to date integration version but I also require the Lipsync feature. I'm using canned animations, no real time.
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