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Not sure why OVRGrabber script is not working correctly with customhands?

Note that this problem does not occur with older versions of oculus integration. 
This is not working with the latest version of oculus integration

The problem is that the hands are offset way ahead of the player and tracking is with opposite hands.

I am using customhand left and right.
both parent transform and player are set to OVRCameraRig and OVRPlayerController respectively.
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