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Quest Floor level wrong on Unity app run via Link Cable
Floor level on Quest config is right
Floor level on Oculus Config is right
Floor Level on Stem Config is Right
Floor Level on Steam Apps is Right
But If I run my App designed to run on the HTC Vive the Floor is on eye level also the camera seems to be
a different camera from the one of the game rig, hands remain on the floor and I'm not at the start position.
Any Ideas or clues of what might be happening here?