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Building VR Arch Viz apps for Oculus Quest via UE4

francfalcofrancfalco Posts: 1
Hi all,
I'm new to Oculus and fairly new to VR creation (i've used HTC Vive previously).
I'll be getting my Quest shortly with the aim to build basic Arch Viz experiences via UE4.
I'm hoping there'll be some guidance 'in the box' but a quick search via Google hasn't found a definitive answer to 'how to setup the Oculus Quest to work with UE4'.
Even UE4 learning pages arent too unclear on the subject?
Just wondering if any experts here have experience of UE4 development to the Quest and know of any tutorials to show setup? 

Any help much appreciated!


  • remozremoz Posts: 83
    Hiro Protagonist
    I am interested in the same field. I am currently running tests - my focus for now is maximum performance with maximum visual quality. Let's connect, I am pretty sure together we can make some development process. 

    I am planing to update my documentation this weekend, so people can actually follow. 

    happy pixeling,

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