Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

FIXED Oculus version of Unreal lighting error.

FeroxDFeroxD Posts: 41
Brain Burst
edited March 24 in Unreal Development
Hello, i downloaded the Oculus unreal engine 4.24 (https://github.com/Oculus-VR/UnrealEngine/tree/4.24) for developing with the splash screens or loading screens in Oculus quest. But i have the lighting issue i cannot build lighting with that eror:



5:01:07 PM: [Interface:CacheAllFiles] Failed to cache the executable: D:\UE4\OculusEngine\UnrealEngine\Engine\Binaries\Win64\UnrealLightmass.exe
5:01:07 PM: [Job] AddTask: Rejected, cannot add a task to a running 

Please if someone knows how to fix if write.

Comments

  • FeroxDFeroxD Posts: 41
    Brain Burst
    FIXED

    You should open the engine from the "UE4.sln" >> find the "UnrealLightmass" >> right click and Build like on the image:



    And I hope it's will be helpful for someone.
Sign In or Register to comment.