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Unreal 4.25 defaulting to windows audio by default. due to windows update.

wirelitesoft.devwirelitesoft.dev Posts: 162 Oculus Start Member
edited March 24 in Unreal Development
Hello, Just for anyone wondering why their audio is now coming from your speakers and NOT your headset

Recently we updated to 4.25 and our game was working great until a windows update happened.

Now after this WINDOWS update our game defaults to PC speakers instead of the rift headset.

We have posted a Tutorial how to switch back to rift headset but the oculus SOFTWARE used to switch this for us automatic. now it does not.

P.S. I HATE MICROSOFT AND THEIR BAD UPDATES! LOL
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