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Profiling app RAM usage on the Quest

ircssircss Posts: 3
Hey guys, 
I am getting inconsistent stats from Logcat and Snapdragon Profiler. I am profiling the RAM usage of my application made with Unreal Engnine 4.24 and latest Oculus SDK (from the oculus branch of unreal engine). The issue is that according to snap dragon my app is using around 1.5 Gb and according to Logcat 227 mb. 
(I have already posted this on the Snapdragon developer forum)

Who do I trust? And how do you guys profile your RAM usage? 


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