Hi, I've installed both of Unity3D and UE4.
And successfully deployed the first test app to my Oculus Quest. (It took a few days)
I know it's not an easy question. But I'm really confused about which one I should continue with.
Could you give me some tips?
Some good reasons that I should choose one over another one.
One thing I discovered is that, with Unity, you can test Headset without deploying it again but just use it in the live play, whereas UE4 doesn't have such a thing. Is that very useful?