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Bitcode bundle could not be generated Issue

saravana_vinssaravana_vins Posts: 21
Brain Burst
edited May 24 in Unity Development
Hi All,
        I am developing cross platform multiplayer application using Oculus SDK. I got the following error when I trying to build IPA file for iPhone through Unity Cloud build Dashboard. Help me to fix this issue.

470: ▸ ❌;  ld: bitcode bundle could not be generated because '/BUILD_PATH/vinsinfo-private-limited.globaloffshorevr10prnibmq/temp20200525-7005-1m4i1nb/Libraries/Oculus/LipSync/Plugins/iOS/libOVRLipSyncShim.a(OVRLipSyncShim.cpp.o)' was built without full bitcode. All object files and libraries for bitcode must be generated from Xcode Archive or Install build for architecture arm64
471: ▸ ❌;  clang: error: linker command failed with exit code 1 (use -v to see invocation)

Unity Editor : 2019.3.3f1
Oculus SDK : 1.47

Thanks in advance.
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