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help with oculus rift pc sdk

Anonymous
Not applicable
Hello

I have been trying for a week now to write a simple app to display an image on oculus rift ( same for both eyes ). OculusTinyRoom is the only sample using OpenGL and it is way too complicated to adapt.
I am reaching the point where I am starting to doubt that this library is maintained any longer. Are there better alternatives? The oculus sdk guide is outdated and almost every sample I can find on the net is at least 3 years old, would not compile against the newest sdk, and using an older sdk would often result in blank screens or all kind of errors. 
I am using C++ / OpenGL / Visual Studio 2017. Can anyone please help me with a link to an updated sample?

Thank you !
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