Unity Splash Logo Flashes in Right Eye when set to Multi Pass in XR Plug-in Manager using Unity 2019.4.4f1, Unity 2019.2.4f1 and Unity 2018.4. The app I've been developing never had this issue until I setup all of the configuration settings to match Oculus' instructions for submitting to the store. Non of the solutions I've seen on similar threads solve the issue. Some of the suggestions are to use Single Pass instead of Multi Pass but Single Pass is not listed as an option. I've also tried Multi View instead of Multi Pass and that builds produces a screen full of black and white dots in both eyes. My VR splash logo also does not work "less important" and I have done a clean re-install of Unity and have reimported assets / Oculus plugins several times. Please help me solve this so I can submit my app to the store before the December cut-off date! Thanks!