Welcome to the Oculus Developer Forums!

Your participation on the forum is subject to the Oculus Code of Conduct.

In general, please be respectful and kind. If you violate the Oculus Code of Conduct, your access to the developer forums may be revoked at the discretion of Oculus staff.

HDRP + Anti Aliasing

iron_rediron_red Posts: 1
I'm experiencing a bit of anti aliasing using HDRP 7.1.8 in Unity 2019.3 7f1.  The scene looks great when I play it using the fps controller, but as soon as I switch to the Oculus I get a ton of flicker and jagged edges.  I could use some advice on the best steps to take to check my settings and make changes that can improve anti aliasing.  Thank you!
Sign In or Register to comment.