Hi people! Today I finally got a Quest 2 device and we are experiencing some serious issues with when porting a project to this new hardware.
We work with Unreal Engine 4 (v4.25.3) and with the Quest 1 everything was working great, but at the time to run the build in Quest 2 we found that using Open Level crashes the execution (using the console command crashes too)
Is there any way to solve this problem?
Thanks in advance!