I’m having trouble understanding what might be causing my Quest app to fail.
I have been adding things to one scene and building and testing and it is now at a point where it doesn’t load.
If I put it into SideQuest and run it the screen goes black. I don’t get the UNITY splash screen and the scene never loads.
My OVR Metrics tool shows this:
I have started the scene with all gameobjects inactive and it still wont load or initialise.
Does anybody know how I might be able to chase through the project and understand what might be causing this crash?
The single scene APK is under 500MB so I would think that would be okay?
Below is the metrics on the normal dashboard for comparison:
Does anyone have any suggestions on how I can chase down what might be causing it to fall over now?