I am new at VR coding and just finished my first prototype of a small game. The game has sounds that I play via SoundPool (java). This works fine on the Quest 2. But when I record a video of the game on the Quest, there is no sound. Is the reason that I use SoundPool - and if yes: what is a simple alternative? - or is this a completely different problem?
Any advice is welcome as the video with sound was meant to be the first part of the product.