08-13-2014 03:43 PM
08-13-2014 04:07 PM
08-13-2014 04:25 PM
08-13-2014 05:53 PM
08-13-2014 08:52 PM
08-13-2014 09:00 PM
"plagiarize" wrote:
Very nice. I will definitely check this out and probably use it for my project 🙂
When I compile my project, it doesn't work. It does work when I launch it as a standalone game from the editor. Is there anything extra I need to do to package it for end users?
08-14-2014 12:46 AM
08-14-2014 04:07 AM
08-14-2014 06:25 AM
"n00854180t" wrote:"plagiarize" wrote:
Very nice. I will definitely check this out and probably use it for my project 🙂
When I compile my project, it doesn't work. It does work when I launch it as a standalone game from the editor. Is there anything extra I need to do to package it for end users?
If it's a "content only" project, there's a problem where using plugins doesn't work unless you add some dummy game code and compile the engine against it. There are some active discussions of it on the forums, I guess they're fixing it but for now you have to set it up as a code project and just add some dummy game class and compile, for it to be able to load plugins in the packaged project.
Kind of a pain.
08-14-2014 08:42 AM