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VR Jam FAQ

Gypsy816
Expert Protege
For a full list of questions and answers for the Mobile VR Jam, please visit this page:

http://vrjam.challengepost.com/details/faq

Please let us know if you have any questions! 🙂
Oculus Community Manager - kweh!
112 REPLIES 112

treytech
Explorer
What is stopping someone from starting work on a project now, and simply finishing it during the jam window?

andrewtek
Expert Protege
This is very cool. Do you have a plan for judging multiplayer games?

meerkatgaming
Honored Guest
We're in!

Gerald
Expert Protege
"treytech" wrote:
What is stopping someone from starting work on a project now, and simply finishing it during the jam window?


Nothing. It does not really matter anyway. I am now working on VR for 2 years and have build a big library of pre-made assets to allow for speedy building of apps/games ... that is well within the rules as I still design the concept and software for the Jam, but it also saves me a ton of time due to time spend prior to the contest.

Any company that joins in will likely have a similar library just a lot bigger.

In the end it is the idea and result that counts!
check out my Mobile VR Jam 2015 title Guns N' Dragons

tmugavero
Honored Guest
We built an API for VR developers wanting to integrate 360 degree videos and photos into their apps. We have developers building Rift / Gear apps on top of it already:

Tons of content already that you can use.
http://developer.littlstar.com/
http://developer.littlstar.com/docs/

Let us know if we can be helpful as you build your apps, and good luck!!

Gypsy816
Expert Protege
"treytech" wrote:
What is stopping someone from starting work on a project now, and simply finishing it during the jam window?


Technically, you can start on your project now. 🙂
Oculus Community Manager - kweh!

Gypsy816
Expert Protege
"andrewtek" wrote:
This is very cool. Do you have a plan for judging multiplayer games?


I'd refer to the Judging Criteria on the ChallengePost page: http://vrjam.challengepost.com/
Oculus Community Manager - kweh!

ferdy182
Honored Guest
Do you guys know if it is possible to borrow a Gear VR + Note4 in Germany for the jam? I don't want to buy one just for the contest and we are already a team... Any info about this would be awesome. Thanks!

sfaok
Protege
I have a question along similar lines -

In Summer 2013 I shared a motion control experiment called Crashland on Oculus Share, which was a Razer Hydra + DK1 only demo. My ambition for this gamejam is to completely re-boot the idea for mobile, with brand new experimental input, gameplay design, weapons, alien design (which I will model, rig, texture, animate) etc.

However I want to keep the name (working title Crashland Reborn) and general idea of a lone survivor swarmed by aliens, desert planet etc. Basically I really love the aesthetic I created with Crashland and want to use it as a canvas to explore untethered VR.

I assume this is ok because I am re-designing a brand new experience from the ground up for mobile? I intend to document / vlog the whole process too.

I asked on Reddit when this competition was announced and Palmer replied with "As long as it is an entirely new experience built for mobile, definitely. No problem with reusing names or aesthetics!" . But I just want to double check because I intend to pour everything I've got into this project.
Developer of Ocean Rift. Follow me on Twitter @sfaok