01-19-2015 01:39 AM
01-19-2015 02:03 PM
01-19-2015 06:04 PM
01-19-2015 06:41 PM
01-19-2015 06:59 PM
"andrewtek" wrote:
I do not know about Unity, but with Unreal Engine you do not have to start over at all. You build your project and it has integration with the Oculus Rift so "it just works". That said, having a DK2 is important because there are lots of things that look different on a flat 2D screen. Also, when you see the lower resolution inside the DK2 compared with a 1080p monitor, you might want to rethink some design elements. I would assume that Unity works the same way, but a Unity user would probably be better able to share any nuances or considerations.
If you are dabbling with multiple game engines to decide on which you like more, check out these video tutorials from Epic (the makers of Unreal Engine).
https://www.youtube.com/playlist?list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE
I would start by watching the videos in the "Introduction to the UE4 Editor" series.
Also, this video by eVRydayVR is probably the best demonstration to help you create your "Hello World for the DK2 in Unreal Engine"
https://www.youtube.com/watch?v=UdmBBBd20f4
As for costs, you only need to pay the $19 once for Unreal Engine. Then you can cancel and you only have to pay as you sell your games. I decided to continue paying the fee each month because I like the VR features that are added on a regular basis. For instance, artyom17 from Oculus created this beautiful feature where you can click "VR Preview" and you are instantly demoing your game in the DK2. Time savers like this are HUGE. As I am fine tuning my character blueprint and camera logic, I probably click that button a couple times a minute. Also, I find that VR Preview feature useful when working on materials that look one way on a monitor but completely different in the DK2.
01-19-2015 10:07 PM
"negiman4" wrote:
That is very interesting, Andrew. I'll be sure to check out UE4 as well. Although I have no plans of actually selling a game any time soon. For now I'm just learning. I have several game blueprints that I designed growing up so I'll go through those and see where I end up. However that DK2 test feature does look very nice. Can any veteran Unity users confirm a Unity alternative to that feature?
01-21-2015 06:42 AM
03-05-2015 09:32 AM
09-18-2015 07:45 AM