04-13-2015 12:48 PM
04-13-2015 01:08 PM
04-13-2015 03:07 PM
04-14-2015 08:18 AM
"HomerS66" wrote:
That Spidersnake err i mean Frog Demon looks awesome.
04-14-2015 02:58 PM
04-14-2015 03:31 PM
04-15-2015 02:00 AM
"HomerS66" wrote:
Spidersnake
"mallmagician" wrote:
I remember playing crash land with my friend Elie in the dk1 days with my hydras. It was the best thing ever. I'm intrigued if you can manage some new mechanics that are as groundbreaking as those early days rather than being a gaze shooter.
"Jose" wrote:
It seems like your sequel/reboot might be more arcade-y. It might be cool if your game recognized whenever a "strange" kill happened. Maybe a power-up reward can be given whenever a stylish or creative kill happens? Just a random unsolicited idea, feel free to ignore it.
04-15-2015 02:20 AM
04-15-2015 03:15 AM
04-15-2015 03:27 AM
"nilstastic" wrote:
Looks awesome! 😃
Question: Are you only testing on the DK2, and if yes - how do you approach the issue of making it work well with the gear vr? I've yet to receive my note/gearvr so I'm kind of worried that keeping a low poly and drawcall count simly wont be enough. 😃