So here is the finalized APK and video... I really hope I was able to bring that desktop gaming feeling to the gear vr. There should be about 20+ minutes of unique gameplay in the game, so hope you enjoy it.
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I am a VR Hobbyist working on an entry for the mobile jam. I am alone, with no team, but got a few friends that have helped me a little with some stuff, yet, the bulk of the project so far is a one man effort. So i present you with...
Islands in the Sky: This is a Vr flight experience on a future where the world has experienced a large scale even that has forced mankind to seek refuge high above the clouds. there is a more detailed back story and mission details, but i want to keep those for the actual VR entry if I get lucky enough to be selected.
The project is running on unity 5. Hopefully, if some of the bogs get corrected, i will be able to develop more features and types of level variations (there are already variations, but some ideas are at the mercy of proper functionality of unity 5.
Anyways, here is a video of the current prototype build of a level (which already runs smoothly on gearvr). I changed the camera to single render for video capture purposes, but the smoothness and quality remain the same in gearvr. I am also including 3 videos of game assets developed using photogrammetry (but the usage of one of them might be in question due to copyright restrictions... still unsure). Anyways, any feedback is welcomed (constructive, destructive, in between). Just in case, i am not a programmer or a developer, just an old banker that likes to tinker with VR... So if you like what i did, make sure to let me know... and remember, If a guy like me can do this, anyone can 🙂
For today's update, i will start working on the Ai for enemy aircraft. I will start with the blue spark model. These crafts have to do regular patrols, then detect the player and initiate pursuit, maneuver and attack. I have done simple Ai stuff before, but this is far more complex. Lets see how it goes, hopefully ill have some video today 🙂
Well, the Ai is still being developed, bit i did manage to set up selectable camera perspective.... So now a player can play from either behind the plane, or from inside the cockpit (which should help some with motion sickness) 🙂
The build features: -One enemy patrol that you can destroy -Added ruder controls (but those are not clearly visible on the video) -Updated graphics to the earth surface (looks cleaner and nicer) -CLOUDS!!! that you can fly through -1st person / 3rd person switching with cockpit view.... yes, now you can really feel like you are inside the aircraft 🙂 This option should also help the game more accessible for those who experience motion sickness.
Enjoy, and please make sure to share your comments below 🙂
And also, I would like to let everyone know (as per my other post on this forum) that i have been selected to go on to milestone 2. I am humbled by everyone's support and encouragement. Thanks again everybody 🙂