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[WIP] InCELL VR (any feedback is appreciated)

zulman
Honored Guest
InCELL VR



Educational game for Virtual Reality about cell microworld in early development stage. This Jam is a great oppurtunity for our team (5 guys) to hack the development roadmap and meet real feedback from players and experienced judges.

About Project

InCell is an educational game with strategy and racing elements designed for VR devices. InCELL VR game screenshot



The player will experience an exciting journey into patients's cell to observe a fascinating microworld of human body and fight in never-ending war against destructive viruses.



The future is nigh. The humanity is standing upon the brink of a new era where modern healthcare makes tremendous scientific advancements. With the help of nanotechnologies a surgical prototype bathyscaphe allows its operator to shrink to a microlevel and travel inside the patient's body.








Why we are doing it?

We at Nival VR are working on opening new ways for education - via Virtual Reality games. We believe that games are a perfect tool to share curiosity between millions of people. If you enjoyed our free InMind project (http://inmind.nivalvr.com) and wish to help this future of education to come true - help us make our next big game InCELL better and together we'll make games more than just entertainment! Check out this very inspirational talk about cells visualising for Harvard University http://go.ted.com/br8c.

Who we are?

NivalVR is a small team from Moscow/Florida. We are 5 guys working as small independent subunit of the big well known company Nival, which is extremely experienced in RTS genre.

Built with

oculus-rift, houdini, unity

Try it out (public build is not ready yet)

Website: http://incell.nivalvr.com
VRJam Entry: http://vrjam.challengepost.com/submissi ... -incell-vr

We are working hard to make GearVR build for you as fast as we can, thank you!
12 REPLIES 12

yosun
Honored Guest
Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?
ChallengePost: yosun SMS: 415-77-YOSUN Twitter: @yosun Some old public hacks.

spinaljack
Protege
I love me some science! If it's half as fun and educational as cell craft then you're onto a winner.

zulman
Honored Guest
"yosun" wrote:
Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?


We are using Houdini for procedural geometry generation (we are small team and this is only one possible way to make a lot of 3D content 🙂 ). At current screenshots (strategy part of the game) there is no much of it, but soon we'll upload new stuff 🙂 Also we have one more backward technic - level generation (with logic parts i mean) in unity and the upload mesh to Houdini to optimize it.

zulman
Honored Guest
"spinaljack" wrote:
I love me some science! If it's half as fun and educational as cell craft then you're onto a winner.


Thank you! We are working to do our best 🙂

Dima
Explorer
Cell mechanics are fascinating and there aren't many visual representations of what is going on inside cells. I certainly haven't seen any game exploring that theme. Your project is pretty exciting.
Dmitry Kurilchenko [VR Jam 2015] Wendy

yosun
Honored Guest
"zulman" wrote:
"yosun" wrote:
Interesting pipeline - are you automating or doing any cool tricks with Houdini + Unity?


We are using Houdini for procedural geometry generation (we are small team and this is only one possible way to make a lot of 3D content 🙂 ). At current screenshots (strategy part of the game) there is no much of it, but soon we'll upload new stuff 🙂 Also we have one more backward technic - level generation (with logic parts i mean) in unity and the upload mesh to Houdini to optimize it.



Ah, procedural geo - I thought so! I saw a demo of Houdini + Unity do that a few years ago at SIGGRAPH, but have not had time to play around with this integration much. It would be neat if you guys wrote up a summary of some cool tricks / techniques in your Houdini+Unity pipeline
ChallengePost: yosun SMS: 415-77-YOSUN Twitter: @yosun Some old public hacks.

zulman
Honored Guest
I posted some information about our Houdini Pipeline and some tricks for mobile GPUs 🙂 Hope it will be useful

http://vrjam.challengepost.com/submissi ... -incell-vr

zulman
Honored Guest
Last days of #VRJam and so much to be done in InCELL, committing strategy mode fixes from the plane Paris->Moscow.
http://incell.nivalvr.com




zulman
Honored Guest
Oh, it's finally happened, the dream about sleeping and eating something except pizza come true

http://vrjam.challengepost.com/submissi ... -incell-vr




Good luck to all participants, can't wait to play all of this awesome games from VRJam 🙂