04-30-2015 04:25 PM
05-10-2015 03:58 PM
"thisisdanzo" wrote:
Think I got the signing issue resolved. Anyone free to test if it launches correctly?
Controls:
Tap to shoot/recoil/release grapple.
Back to toggle upgrade menu.
https://vrjam-submissions.s3.amazonaws.com/signed/4b554f7cbc9b/Nb5uGJPKSfaL4jiXv8AA_GalaxyGrapple.ap...
05-10-2015 04:02 PM
05-10-2015 04:05 PM
05-10-2015 04:08 PM
"MephestoKhaan" wrote:
Would you mind testing again this one for me?
https://vrjam-submissions.s3.amazonaws. ... _final.apk
I had a small problem with the challenge post so I had to sign it again and cant remember if this was the version with the right one
05-10-2015 05:47 PM
"mbcauley" wrote:
Still have a few last minute things to do but it would be great if someone could test my build out and let me know if it runs. Thanks!
https://vrjam-submissions.s3.amazonaws. ... cafe02.apk
05-10-2015 05:52 PM
05-10-2015 06:34 PM
05-10-2015 07:11 PM
05-10-2015 07:50 PM
"Quixotic7" wrote:
It's probably too late to want to change this, but the first person controller with the touchpad will easily make people nauseous. I would recommend moving forward when touching the pad, but not rotating. To rotate, the player physically rotates their body.
You could also add in snap rotations when the player swipes forward or back. This also works with a Steelseries Zero controller, and I would recommend rotation snaps when using the controller too.
The background music does not loop.
This might kill performance, but I would love having some particles in the cafe!
05-10-2015 09:22 PM