05-11-2015 11:58 AM
05-12-2015 07:22 AM
What i learn't is optimization is NOT a thing you do right at the end.I will add to that, do not test on Gear VR at the end.
05-12-2015 08:27 AM
05-12-2015 11:23 AM
"emolano" wrote:What i learn't is optimization is NOT a thing you do right at the end.I will add to that, do not test on Gear VR at the end.
This was my big mistake. I developed on windows making sure to have 50 draw calls and 50k triangles. Did all testing without oculus. Then at the end I used oculus on windows and realized I needed to change some things.
05-12-2015 01:17 PM
"Binary" wrote:
It was indeed a ride, and now ... this emptiness! 🙂
The could have at least kept up the global signing tool.
05-12-2015 01:19 PM
05-12-2015 03:03 PM
05-12-2015 04:18 PM
05-12-2015 04:26 PM
05-12-2015 05:21 PM
05-16-2015 01:21 AM