05-18-2015 09:45 PM
05-19-2015 04:25 PM
05-19-2015 04:46 PM
"creat326" wrote:
Can''t you save the analysis on a file? So it analyzes it the first time and then saves the values for the next run. It would run just slow the first time like that (maybe even add a loading screen or a "analysis/decompressing" bar on the first run).
I don't think people would mind waiting 10 or 15 seconds the first time if you don't have to do it again.
05-19-2015 05:34 PM
"ricard2798" wrote:
all done by one single person... on his first jam... so honestly.. i did meet all my goals... so i figure that the problem with my project was the goals... i started with the wrong goals, so i ended with the wrong product to deliver. That is my fault... So if anyone knows a good read, tutorial, or book to help with this, please let me know, cause i really, really really need to know what i did wrong and how to correct it.. that is whats killing me the most
05-19-2015 07:42 PM
05-19-2015 11:36 PM
05-20-2015 01:15 AM
"Frooxius" wrote:
Remember that there's only a handful of people judging these entries (and they haven't even tried the entries themselves yet, which I consider dumb, but that's whole another topic) and those people have their own tastes and preferences, so even if your entry didn't get picked, it doesn't mean it's bad, but just didn't resonate with the particular set of judges.
If you put a lot of effort into your entry, it's definitely worth it to polish and release it, since the community doesn't comprise of just these few people - it's much more diverse than that and so should be the content we are creating.
05-20-2015 01:47 AM
"creat326" wrote:
So, for those of us that actually need the money to finish the complete game instead of leaving it at a half-done version, this contest was a great opportunity to go for it. The problem arises when some entries on there could potentially win monetary prize, even way more than they need, while other great/better/working games desperate for the funds or a marketing push, are going to be left behind.
05-20-2015 02:04 AM
05-20-2015 02:05 AM
"creat326" wrote:
So, for those of us that actually need the money to finish the complete game instead of leaving it at a half-done version, this contest was a great opportunity to go for it
05-20-2015 03:46 AM
I knew there'd be some butt hurt comments in here. (downvote city here I come) But I actually have to agree that innovation didn't appear to be a consideration across the board for the first round.
Also not sure how SMS Racing (my favourite entry) got through as it's a remake of a previously developed game of the same name and mechanic.
But I don't give shit. The bigger picture is for VR to succeed. Developers got involved, large companies got involved and creativity got involved.
The real winner is VR and I'm happy with that.
It's just a game jam.