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Camera orientation problem in Unity 5.1

JandriusaurusJandriusaurus Posts: 3
edited June 2015 in Unity Development
Hello, I have a problem with Oculus Rift and Unity 5.1. The view never starts in the position that I leave the camera, always I have to look to the right to be in the correct position (Where the camera is looking before start the scene).

This also happens with the sample scene of the Oculus configuration utility.

Somebody know how can I fix it? Thanks in advance.


  • NyroNyro Posts: 13
    The correct position for the camera is right in front of you. On the sample scene you can press space to recenter the camera. You can do the same thing in unity with the InputTracking.Recenter.
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    You have to delete the ProfilesDB.json file from this folder:
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • ok! Thank you very much! :)
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