Hi, Is there a mechanism for me to disable the NeckModel yet with SDK 1.0 with the built in unity integration? that's the primary reason why I'm still on the 0.6.2 version now.
I see January 1st is the deadline for new submissions/updates, but is there a hard deadline by which we have to update our already launched titles to SDK 1.0? As in, will games be delisted for not updating by a certain date?
"Assets/OVR/Scripts/OVRCameraRig.cs(148,48): error CS0117: `OVRPlugin' does not contain a definition for `virtualTextureScale'"
i'm getting this error when i port over the mobile sdk and then replace the projectsettings folder. i've tried also importing the unity utils sdk but then i just end up with another error.
Assets/OVR/Scripts/OVRInput.cs(1435,34): error CS0426: The nested type `InputState' does not exist in the type `OVRPlugin' Assets/OVR/Scripts/OVRInput.cs(1436,34): error CS0426: The nested type `InputState' does not exist in the type `OVRPlugin'