Our software team is working as quickly as possible to complete Windows 10 compatibility with our SDK and the Oculus Runtime. As Windows 10 is not officially supported at this time, we strongly suggest that Oculus Rift Development Kit 2 owners do not upgrade from previous versions of Windows until we have the officially updated SDK and Oculus Runtime available.
For some reason my alienware laptop has jumped down to 15 frames per second.. and something simular happened on windows 8.. when the 64bit was running..
The 32 bit server worked nicely at 60 FPS.. whats the difference between 32 and 64 bit server that I can change on windows 10?
I even turned on vsync to force 60fps.. no luck.. it still updated slowly..
I have been running the oculus successfully on Windows 10 for a few months. This week it started crashing the moment I try to use it. I have been testing with the demo scene and get the blue screen of death with "APC_INDEX_MISMATCH" listed as the error. I can only imagine that a Windows update has killed it since nothing else has changed. Anyone else getting this?
Also, do I need to upgrade the firmware, if so, how?
Unfortunately I do not speak English. I am a Hungarian boy . Google Translator so I try to write , if you develop understandable .
I put the pc drive from the SDK 0.7.0.0 . The demo works but if I step from the Help menu in case you can not find the OVRDISPLAY64.dll and OCUSBVID.sys files. The demo works .
That DLL (OVRDisplay64.dll) is NOT compatible with Windows 10 and could mess up your system if you try to install it. It's the old Direct Mode driver and is not used anymore.
Will the Oculus Rift be fully supported on Windows 7 (as listed in the official recommended PC Specifications)?
I'm building a new system but would prefer to stick with Windows 7, but I'm just worried that there might be some features in Win10 that improve Oculus Rift performance?