If you update from the Unity Integration to the Unity Utilities, you'll have to first delete/remove everything Oculus related from the project. The different SDKs are not compatible and will conflict.
I am running the latest Oculus Utilities inside Unity 5.2.3 and whenever I try to build I get this error:
Error building Player: CommandInvokationFailure: Unable to convert classes into dex format. See the Console for details. C:\Program Files\Java\jdk1.7.0_79\bin\java.exe -Xmx2048M -Dcom.android.sdkmanager.toolsdir="C:/Users/Aaron/AppData/Local/Android/sdk\tools" -Dfile.encoding=UTF8 -jar "F:\Unity5.2.3\Unity\Editor\Data\PlaybackEngines\androidplayer/Tools\sdktools.jar" -
However, when I uncheck Virtual Reality Supported in Player Settings it will build successfully but when I run it on my Gear I get no head tracking and a single camera split over the two eyes. Any ideas?
Has anyone been able to record with ADB using the Galaxy S6? I just implemented the new Oculus Utilities (which I believe means I am now upgraded to sdk 1.0), but my videos still just turn up black or incredibly choppy when recording within the gear.
I am seriously considering abandoning Oculus and putting out this app for cardboard instead because
a) I don't have to wait indefinitely to be approved b) screen recording just works.
Hi there, I've built apk for Gear VR with Unity 5.3.1f1 but after running submission check I got this: --> APK ('/Developer/X.apk') is not built with SDK version v1.0.0 (or newer) If I understood correctly SDK 1.0.0 is included in 5.3.1. Same error is shown even after installing Oculus Utilities. Any thoughts? Thanks in advance!