cancel
Showing results for 
Search instead for 
Did you mean: 

Mobile SDK 1.0 will be required for Gear VR apps

cybereality
Grand Champion
Please read the following blog post:

https://developer.oculus.com/blog/mobil ... r-vr-apps/

You may discuss or ask questions in this thread. Thanks
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
47 REPLIES 47

FTano
Honored Guest
Hi, I have the same problem with wrong sdk version when running the submission tool.
I'm using Unity 5.3.1f1 and get the message that it's not built with 1.0.0 (or newer)

vrh
Honored Guest
Finally solved, Check Submission tool for Windows shows no error while on Mac it does altho the apk was built on Mac :roll: 🙂

cybereality
Grand Champion
OK. I will share this info with the team.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

Zubz
Explorer
Hi, got a basic question as I'm a noob to this 1.0 sdk, where is the ovrcamera, in the older sdk it was under the unity integration. TIA.

kevinsang
Honored Guest
I am building gearVR using Unity 5.3.2f1 with the V0.1.3.0 Utility and Unity 4.6.8 with mobile integration 0.8.
Both are giving me error: APK ('/Devs/Roam/Builds/Office.apk') is not built with SDK version v1.0.0 (or newer)

Is there something I am missing here???

Please help.

Much thanks,

Kevin

Zubz
Explorer
OculusUtilities.unitypackage; as per the docs I need to import this but I can't find this in the sdk1.0, any tips, thnx

leftler
Protege
@zubz it is a seperate download on https://developer.oculus.com/downloads/ under the "ENGINE INTEGRATION" section: "Oculus Utilities for Unity 5"

@kevinsang see viewtopic.php?f=37&t=29765 this appears to be a known issue with OSX.

cybereality
Grand Champion
Yes, if you are using Unity 5, you should be using the Oculus Unity Utilities.
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV

Zubz
Explorer
Perfect, that worked well. I was able to get my first basic gear VR app compiled :). So how and where does one use the Oculus Mobile SDK V1.0.0.0. Thnx

cybereality
Grand Champion
If you use the latest Unity 5 Utilities, you don't need the Mobile SDK 1.0 (that is for Unity 4, really confusing I know).
AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV