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Unity's Doppler effect not working with ONSP plugin

SvenVikingSvenViking Posts: 298
edited March 2016 in Audio SDK Development
With "Doppler Level" set to any value above zero on an AudioSource, there is no Doppler effect while the object is moving if an ONSPAudioSource script is also enabled on the GameObject. If you un-check "Enable Spatialization", the Doppler effect then works as normal.

Assuming I'm not just doing something wrong, is this likely to change in an upcoming release? It used to be possible to use the non-Native OSP plugin and a Doppler effect together without problems. Thanks.
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