I have some troubles using a test user with IAP (Unity / Gear VR & Rift). I'm creating this specific thread on how to setup a (dummy) payement system for our test user or developers with IAP (and other):
- I tried to create a test user, add it as a member of the project or add it as a developper of a project and I received an error from the platform framework -> Error 1 (probably because I don't have any payement method set for this user)
- I tried to add a real payement card to this test user and I get an error from the Oculus application (failed, try again later)
- I tried with a real user (developer user) and real payement setup: it's working and I have a real purchase on my developper user bank account for IAP
Is there any "fake credit card" settings that we can use with test users ? how can we make our developper user accounts not be charged (real charge) for IAP ?
The original thread (it's more an IAP specific thread) is here: https://forums.oculus.com/developer/discussion/36081/testing-iap