We're getting an issue where our app crashes on quit. The error log shows: "AudioPluginOculusSpatializer.dll caused an Access Violation (0xc0000005) in module AudioPluginOculusSpatializer.dll" (full error log attached)
Have tried removing and re-importing the Audio Spacializer plugin with a freshly downloaded copy from the oculus site.
Over the course of the project, the problem has been intermittently rearing its head and then mysteriously going away again, but currently every build we do is affected.
Is there some clean way of shutting down the spacializer plugin that we should be doing on quit?
Any other ideas?