11-30-2016 08:16 AM
trackers count: 3
------
id: 0 | present: True | poseValid: True
id: 0 | position: (0.9854, 1.8364, 0.5153)
id: 0 | rotation: (15.8191, 233.1839, 1.3493)
------
id: 1 | present: True | poseValid: True
id: 1 | position: (-1.7348, 1.6925, -1.0900)
id: 1 | rotation: (359.7148, 67.5559, 0.3881)
------
id: 2 | present: True | poseValid: True
id: 2 | position: (0.0000, 0.0000, 0.0000)
id: 2 | rotation: (0.0000, 180.0000, 0.0000)
------
id: 3 | present: False | poseValid: False
id: 3 | position: (0.0000, 0.0000, 0.0000)
id: 3 | rotation: (0.0000, 180.0000, 0.0000)
11-30-2016 09:16 AM
11-30-2016 09:33 AM
I'm actually using Oculus Utilities 1.10, but Unity 5.4.2p4. I see they have a 5.4.3 version.
vrdaveb said:
Third-sensor support has been added to the 1.10 release of the Utilities and the latest releases of Unity.
11-30-2016 09:42 AM
11-30-2016 09:44 AM