Here are all the permissions appearing in build info:
At this point, RECORD_AUDIO permission is not required but its included because of MicrophoneInput.cs script under OculusPlatform/Scripts. If I remove this file and related files which use Unity's Microphone class and build the app, RECORD_AUDIO permission is gone. It makes sense to include this file in a project which actually uses Microphone at some point. But I am never gonna need it. Shall I remove this file and related files (IMicrophone.cs, MicrophoneInputNative.cs)? Are there any other files in Platform SDK which should be removed to avoid bugs due to code dependency?
Please advice me how to fix this