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(SOLVED) Objects Grabbed Lose Parent When Using Artificial Turning (Video Included)
SOLVED! FIX HAS BEEN UPDATED IN OP OF THIS THREAD: https://forums.oculus.com/community/discussion/47204/avatar-grab-sample-available-unity
Issue Occurs at 0:18
Anything I'm overlooking? Tried parenting the avatar system to a bunch of different things and it doesn't solve this yet. Not only does it mess up an object you current have held but it messed up the detection for picking up other objects in the scene unless you resent orientation.