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[RELEASE] Private Eye

jakeslack27jakeslack27 Posts: 93
Hiro Protagonist
edited May 2014 in VR Jam 2015
Hi,

Here is my effort for the VR Jam, Private Eye. This is the result of 3 weeks spent pretty much entirely in my room going slightly mad. It is far from polished and there are a few bugs to be found but I can say I've made a VR game, yay! As you can no doubt tell 'Rear Window' was a major inspiration (as well as Bart of Darkness!).

The trailer took on a more horror/thriller type aspect than what the game really is, I think this is due to me watching and re-watching the original Alien trailer the other day...

Hope you like.




Oh here's the blurb:
See the world through the eyes of a private investigator - armed with a pair of binoculars, a notepad full of mysteries and time to kill. Your leg may be broken, but there’s plenty going on outside to keep you entertained. Prove your worth as a neighborhood watchman and foil the mafias plans. Do a spot of bird watching, take in some art, or indulge in voyeuristic pleasure as you sneak a peek at what Mr Clinton gets up to after dark. But you’d better keep vigil, the “Silent Killer” will strike at 10 and he’s closer than you think…

PC download: http://mocapgames.com/Private%20Eye/PrivateEye.zip

How to play (xbox controller):
Press ‘A’ to inspect / interact with an object.
Press 'B' to reset the Oculus orientation
Hold ‘LT’ to bring up your notepad and hit ‘A’ on a task for multiple hints.
Hold ‘RT’ to bring up your binoculars.
Rotating the left analogue stick will control the zoom function on your binoculars.
Rotating the right analogue stick will control the focus.
For everything else - just use your head!
Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
Official Site: http://www.privateeyevr.com
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Comments

  • AldinAldin Posts: 32
    Brain Burst
    A unanimous thumbs up from the Aldin Dynamics team! Good idea and and premise for a Rift game. It also looks like a concept that can grow into something bigger with further development.

    In general, the detective premise is a really great fit for VR—I imagine it really encourages paying closer attention to environmental details. Are you thinking about taking this further? Gameplay mechanics involving clue hunting perhaps?

    Looking forward to seeing more from you!
  • EMcNeillEMcNeill Posts: 158
    Art3mis
    Oh man, Rear Window: The Game! I love the binoculars; what a great idea for a core mechanic.

    Have you played or seen SpyParty? This definitely has a similar look in some ways.
  • Great trailer!!
    I can't find a download link tho :) is there one?
  • abetterbardabetterbard Posts: 37
    NerveGear
    This sounds awesome! What a great idea duder! :D
  • MattOstgardMattOstgard Posts: 32
    Brain Burst
    This sounds like a great idea. Hoping to see a download link soon :D
  • regularslinkyregularslinky Posts: 148
    Brain Burst
    I need to play this!
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    Wow thanks for all the positive feedback, really makes all the sleepless nights and hair pulling well worth it :)

    Aldin, would love to keep up development of this title, think it has legs and I have some great ideas for it. Would really want to flesh out the story, bring in more characters and concentrate more on creating a cinematic atmosphere.

    I'll put up a download link tonight! Thanks
    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
  • regularslinkyregularslinky Posts: 148
    Brain Burst
    I'll put up a download link tonight! Thanks

    I can't wait. I have a good feeling about this one, especially since I love that film :D.
  • whoisonlinewhoisonline Posts: 415
    NerveGear
    Cool .. Colombo.
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    edited August 2013
    OK here it is: https://dl.dropboxusercontent.com/u/49858553/PrivateEye.zip

    Sorry that took awhile getting up, have had a pretty hectic day. Hope you enjoy, it's not the most polished piece of work so go easy on it!

    How to play (xbox controller):
    Press ‘A’ to inspect / interact with an object.
    Hold ‘LT’ to bring up your notepad and hit ‘A’ on a task for multiple hints.
    Hold ‘RT’ to bring up your binoculars.
    Rotating the left analogue stick will control the zoom function on your binoculars.
    Rotating the right analogue stick will control the focus.
    For everything else - just use your head!

    Thanks and really look forward to your feedback!
    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
  • dalootsdaloots Posts: 94
    Brain Burst
    Excellent! There's really a lot going on.
    Only managed to solve 3 mysteries on the first go. Didn't read properly and didn't know you could get hints :D
    Some random feedback:
    Real clever interaction with the binoculars. Only drawback is that you have to keep squeezing the trigger, my finger got tired quickly :).
    Something you might consider is providing a way to recenter the Rift, I got some pretty big drift.
    Excellent voice acting.

    Out of curiosity: how did you manage to get that large number of animations done in such a short time?

    I'll definitely go back to try to solve the other mysteries. Looking forward to seeing more!
    True 3D video for VR: http://q3d.quaternionsoftware.com
  • MaycoMayco Posts: 36
    Brain Burst
    Thanks for this experience, it's an instant favorite in my book!

    I solved 6/11 mysteries on my first try. The only problem I have is the massive drift (I ended up rotated 180 in my desk chair), so a calibration reset button would be a very welcome addition.

    All in all, I'm really impressed you've managed to do this much work in such short time. I'm amazed you managed to get so much detail in, it's genuinely fun to just sit there and look at what's happening outside (and inside :) ).
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    :) Thanks for the feedback, will hopefully get time to making an update with your suggestions. I really didn't realise I could do anyting about the drift, will def look into that.

    Good to hear a solid number of mysteries were solved. It was difficult to get some perspective of how hard/easy they were when making it.

    On the animations, my day job is with a motion capture company so I had access to a full body mocap suit (and a willing girlfriend)!

    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
  • markkanemarkkane Posts: 50
    Great concept, excellent execution. I really enjoyed the experience and already want more! :)
  • this is a clear winner in my books! the most immersive demo I played! so awesome!
    I would love to check out the full game like this, with many different locations, and missions and whatnot! very very cool
  • paulohotlinepaulohotline Posts: 63
    Hiro Protagonist
    Cool concept and execution! Let me know when you have it for sale so I can give you some money!
    [Paulo Carvalho Mobile - 204-294-4389]
    http://www.pinballowners.com/paulohotline
    "Life is like pinball, your always trying to keep your balls in play, but in the end, they drop down the middle :)"
  • HappyHimitsuHappyHimitsu Posts: 993
    Art3mis
    Can we get a mirror? You're link has been disabled due to too much traffic. :)
    Can't wait to try it!
    “If you are willing to look at another person’s behavior toward you as a reflection of the state of their relationship with themselves rather than a statement about your value as a person, then you will, over a period of time cease to react at all.”
    (~I really gotta remember this shiz~)
    ― Yogi Bhajan
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    Looks cool. Sort of reminds me of that old FMV game called Voyeur.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • regularslinkyregularslinky Posts: 148
    Brain Burst
    edited August 2013
    I loved it! I think we have a clear winner here. I need to have another playthrough to get everything though, but I think that's a good thing. More replay value.
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    Absolutely amazed by the feedback, thank you so much. I think I read a 7/11 for the first playthrough which is the best I've seen so far, maybe it is a little tough? I guess it's more of a one time shot kind of game too, would love to make it more dynamic and change on each playthrough but I'm still in a kind of recovery mode after last week. Again thanks for all the plays and I hope people continue to enjoy. Here's the link: http://mocapgames.com/Private%20Eye/PrivateEye.zip
    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
  • paulohotlinepaulohotline Posts: 63
    Hiro Protagonist
    Hey now, I went back and played again and could not complete the graffiti mystery! I could spot all the work, but could not get the game to acknowledge. HELP! I finished with 10 out of 11 mysteries solved. Great game dude!
    [Paulo Carvalho Mobile - 204-294-4389]
    http://www.pinballowners.com/paulohotline
    "Life is like pinball, your always trying to keep your balls in play, but in the end, they drop down the middle :)"
  • cyberealitycybereality Posts: 26,156 Oculus Staff
    This is great.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i
    Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    Thanks Paulo, encouragement means a lot and great to hear you got all the mysteries. I played the old link and realised there was a bug on that final mystery :oops: ! The latest link should have that problem fixed (an item is meant to be appear on the final site, you were one item from a 100% game!).

    Looking forward to continuing the development of this, hope to do a complete story rewrite, add multiple enviornments and add lots more gameplay. Any improvements/suggestions would be very welcome!
    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
  • AnanasAnanas Posts: 181
    Awesome! Amazingly polished quality. Models and animations were were great along with suberb voice acting. Took a while to find the right keyboard controls but it worked ok. But we need a reset view button, ended up drifting over 90 degrees and I had to quit :D

    One of the best experiences of VRJam. I would like to see a whole game of invalid investigator. ;)
  • MattOstgardMattOstgard Posts: 32
    Brain Burst
    Got a moment to try your game out. Fantastic work! The ending was tense and had me feeling pretty vulnerable haha
    It definitely has potential to be turned into a full game.
  • ScsiOverdriveScsiOverdrive Posts: 88
    Brain Burst
    Incredible, this game blew me away. It takes the simple idea of find the hidden object and makes it feel fresh and interesting. The sound, music, and art set the atmosphere, and the voice acting was well beyond anything I would expect out of a 3 week jam. Well done!

    I solved 9 out of 11 mysteries on my first try, which I feel pretty good about. :)
  • drashdrash Posts: 2,849
    Neo
    Man, when
    that window shutter first goes up it just blew me away. A whole small little slice of city life to examine up close!
    Rotating the thumbsticks is a new mechanic I've never seen, very clever. I ended up getting 8/11 before the game ended, although one of those I probably could have solved if
    the other voyeur guy's voice had subtitles (I've got a hearing loss, couldn't quite make out what he was challenging me to do). Not going to hold that against you as I know you were tight on time!

    Other than that, the only feedback I can come up with is: since the gamepad triggers serve as simple toggles here rather than fine adjustments, perhaps you can have them activate the notepad/binoculars without having to fully depress them. Sometimes when I was looking around with the binoculars my finger would get tired of pressing all the way and relax a bit, kind of jarring to be ripped out of the binoculars without intending to.

    Great job on successfully reimagining a genre for VR! :)
  • spinaljackspinaljack Posts: 347 Oculus Start Member
    Analogue lifting of the notepad and binoculars (binOculus?) would have been icing on the cake.

    Got stuck on the graffiti bit, not sure what to do there.

    Lovely animations, a great mo-cap set up you got access to there :)

    Not sure what it is but this game gives me lots of simulation sickness, might be the frame rate or the zooming effect.
    Didn't get to the end as I had to have a lie down but it was very well done up until then.
  • SerkSerk Posts: 207
    Art3mis
    spinaljack wrote:
    Not sure what it is but this game gives me lots of simulation sickness, might be the frame rate or the zooming effect.
    Didn't get to the end as I had to have a lie down but it was very well done up until then.
    I had the same problem. It's too sad, because other than that I was having real fun and the quality and level of polish was quite good.

    Perhaps the game could save the progress you've made and let you continue from the same point the next play session. That would be great for those of us who can't take it all in one sitting ;)
  • jakeslack27jakeslack27 Posts: 93
    Hiro Protagonist
    Nice, 9/11 great work considering one of them was actually impossible to finish! The analog lifting is a great touch, don't know why I didn't use it, def going in. I had similar problems with motion sickness, I think it's a combination of the extreme FOV and low frame-rate, I will try and optimize the game as best I can to get them frames up, really is a bummer when you have to cut short an Oculus experience due to motion sickness.

    Due to the great feedback I've had here I'm undertaking the challenge to develop this into a full, proper game. All my progress, ideas, frustrations and ramblings will be found at http://privateeyegame.blogspot.co.uk/ so hope to see you there!

    Slight update to the release too, the 'Graffiti' task can now be solved and you can use the button 'B' to reset the Oculus orientation if you get some drift while playing: http://www.mocapgames.com/Private%20Eye/privateeye.zip
    Creative Director of Private Eye - A cinematic, neo-noir thriller for the Oculus Rift, where voyeurism meets mystery, played out against a 1950's New York city backdrop.
    Official Site: http://www.privateeyevr.com
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