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Group Avatars and VOIP

benmersive
Explorer
The examples and sample code show that 2 way communication with avatars and voip can be done; but can you have a group session like in the vTalk app? where 2 or more people come together and talk?

If so, how is it done? The VOIP Manager sample seems to be made for 2 people only
3 REPLIES 3

Ross_Beef
Heroic Explorer
It can certainly be done, setting up an additional P2P connection, buffer, etc. for each player -- this is what we do in places like Oculus Rooms.

I'll track down the right internal folk at Oculus to give you some pointers and report back

Ross_Beef
Heroic Explorer
Also - worth checking out https://developer3.oculus.com/documentation/platform/latest/concepts/dg-cc-parties/
to make sure that you have built support for handling Parties into your app, such that the Voip doesn't break if a party launches into the app together.

jerrytian
Protege
Just confirm the last post, the VOIP feature is ready for 2 and more peers, at least for 3 peoples here, tested in a simple Unity3d project.