04-18-2017 11:36 AM
04-19-2017 05:45 AM
04-24-2017 10:09 AM
aussieburgerVR said:
2: Button mappings are listed however: "The volume and home buttons are reserved."
One thing I haven't worked out yet is if the user is playing with the controller or not - "is controller active" appears to return false for me.
04-24-2017 07:12 PM
04-24-2017 07:27 PM
04-25-2017 07:20 AM
rpalandri said:
Hey @aussieburgerVR, I was wondering, how do you sample IsControllerActive? We recommend querying it every frame, to handle the controller being connected/disconnected (running out of battery), and also because usually the first frame will report IsControllerActive as false (needs time to connect to the game). Let me know if you still have issues there.
06-03-2017 08:05 PM
07-11-2017 03:35 PM
07-11-2017 04:21 PM
leotrap said:
What happened with all this? Does anyone make it work?