08-08-2017 11:11 AM
08-08-2017 12:45 PM
08-08-2017 05:01 PM
08-08-2017 07:26 PM
I've tried several different settings for the min SDK in Unity under the player settings. It always gives me the same error.
oculus_gabor said:
Failed to install C:\Users\Tyler\Desktop\UnicornVR2.apk: Failure [INSTALL_FAILED_OLDER_SDK: Failed parse during installPackageLI: /mnt/expand/a0440c29-8473-46f5-afc5-60868fdd86f1/app/vmdl2029952184.tmp/base.apk (at Binary XML file line #3): Requires newer sdk version #25 (current version is #24)]
That is the error. Your app is requiring a minimum sdk version 25 (Android 7.1), but the phone is version 24 (Android 7.0). Either update your phones operating system (If that's available, idk), or set the minimum sdk level in unity to 24.
08-08-2017 09:42 PM
08-09-2017 12:05 AM
08-15-2017 03:05 PM
I'm pretty sure I did all of that, but I can double check again. I do know my software on my phone is fully up to date, so I just don't get it.
imperativity said:
@ColdSpike
Can you upgrade your phones operating system? You are most likely on a lower API than your build, which means it is encountering a parse error upon attempted install.
Also, have you followed the setup for your software environment for mobile? If adb is not working, your environmental variables are most likely not setup or configured incorrectly.
Please see the step by step documentation here for reference:
https://developer.oculus.com/documentation/unity/latest/concepts/unity-mobileprep/
08-15-2017 09:00 PM
I should point out that my Galaxy S7 at&t model phone is running Android 7.0 which, according to it, is the latest version for the moment.
imperativity said:
@ColdSpike
Can you upgrade your phones operating system? You are most likely on a lower API than your build, which means it is encountering a parse error upon attempted install.
Also, have you followed the setup for your software environment for mobile? If adb is not working, your environmental variables are most likely not setup or configured incorrectly.
Please see the step by step documentation here for reference:
https://developer.oculus.com/documentation/unity/latest/concepts/unity-mobileprep/
08-30-2017 07:40 PM
09-01-2017 02:36 PM