I've tried now for weeks to find the 'Oculus Audio Manager' as described here: https://developer.oculus.com/documentation/audiosdk/latest/concepts/ospnative-unity-audiomanager/
- but it seems like it's nowhere to be found, unfortunately. It says in the manual that it is a script (AudioManager.cs), but it not in the package, when I import it to Unity.
I'm using the newest version of Unity and the newest Audio SDK.
Am I the only one with this problem? Hope someone can point me in the right direction
Thanks in advance and best regards,