Is it possible to adjust the CenterEyeAnchor or RightHandAnchor points?
In my game, the object in your hand is way too low when directly attached to the RightHandAnchor. If I raise it to the correct height it rotates off the axis of the original spot and does not look realistic...
Does anyone have insight into adjusting the Gear VR Controller positional settings?
Using Unity 2017.20b7