When exceeding the maximally allowed voices, how does Oculus Spatializer for Wwise choose which ones to process? I would assume it looks at the Wwise "Playback Priority" of any sound before processing HRTF. But it seems to just process the newest sound, dropping the oldest.
How can I control this?
I'm currently on Wwise 2017.1.1 and Oculus Spatializer 1.17.