I am currently in the process of optimising my Oculus Go app for Gear VR.
On Go my app runs at a silky smooth 72FPS, at 1.5x the standard resolution. Yeah!
When I deploy to Gear VR, using a Galaxy S7, the performance is terrible.
Even with a reduction in quality (half-res textures, 1x resolution, no shadows) I can only get 30FPS.
Is there something that I am missing, or is the Go just waaaay more powerful than the S7?
Any help would be much appreciated.